Systems Software Engineering Intern
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📌 Apply here: https://nvidia.wd5.myworkdayjobs.com/NVIDIAExternalCareerSite/job/US-CA-Santa-Clara/NVIDIA-2024-Internships--Systems-Software-Engineering-Intern_JR1970233?source=jobboardlinkedin
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About the job
By submitting your resume,
you’re
expressing interest in one of our 2024 NVIDIA Software Engineering internships.
We’ll review resumes on an ongoing basis, and a recruiter may reach out if your experience fits one of our many internships.
NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It’s a unique legacy of innovation that’s fueled by great technology—and amazing people. Today, we’re tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what’s never been done before takes vision, innovation, and the world’s best talent.
Our internships offer an excellent opportunity to expand your career and get hands on with one of our industry leading Software teams. We’re seeking strategic, ambitious, hard-working, and creative individuals who are passionate about helping us tackle challenges no one else can solve.
Throughout the 12-week internship, students will work on projects that have a measurable impact on our business. We’re looking for students pursuing a Bachelor's, Master's, or PhD degree within a relevant or related field.
Potential Internships in this field included (but not limited to):
- Compiler Software
- Being part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
- Investigating problems or improvement opportunities within the NVIDIA Compiler backend by working with global compiler, hardware, and application teams to oversee improvements and problem resolutions
- Systems Software
- Defining, designing, and developing integrated (e.g., Jetson Orin) and discrete (e.g., Hopper H100) GPU system software components (e.g., runtime, math libraries) with focus on power and performance, as well as creating architecture and design specifications
- Software Security
- Hardening and developing secure solutions across our software stack, spanning multi-node supercomputers down to microcontrollers and security co-processors
- Building tools and infrastructure to scale security efforts across large organizations and codebases with millions of lines of code
- Firmware & Embedded Software
- Supporting development of (bare metal) firmware run on embedded microcontrollers within NVIDIA GPUs, while optimizing software to improve system robustness, performance, and security
- Participating in testing new and existing firmware, and developing tools and infrastructure to improve our front-end design and verification process
- Graphics Systems Software
- Designing and implementing of OpenGL, OpenGL ES, and Vulkan graphics drivers, platform support, and conformance tests to support new HW features in collaboration with other software, hardware, architecture, and support teams
- Triaging and debugging of various SW issues within the Tegra graphics software stack
What We Need To See
- Currently pursuing a Bachelor's, Master's, or PhD degree within a relevant or related field